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Tuesday, June 17, 2008

eMule 0.49a DaZZle Mod by Nick75

eMule 0.49a DaZZle Mod by Nick75
eMule v0.49a DaZZle Mod by Nick75
An eMule Mod based on eMule ~ DaZZle Mod by xpMule
----------------------------------------------------

Really quick und dumb merge to eMule 0.49a by Nick75.


Disclaimer: I'm a total n00b on eMule modding and (what's worse ;-) ) C++, too.
So please take the following into account:

- This is really my first try, so _expect_lots_of_bugs_! Don't complain if this mod wrecks your system,
erases your data, insults your mom, or something even worse. However none of this is intended, and this
mod runs fine on my own system until now.
- NO WARRANTY: BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
- Consider this an _early_beta_ version. Use it for testing purposes only.
- It is _not_ compiled with Netfinity's (Pre XP/SP2) DLL Fix for VS-2003.

Changelog for eMule ~ DaZZle Mod 'by xpMule':
---------------------------------------------

Changelog:
----------
Ver 0.48a Updated by NoXZ

Ver 0.47a (By xpMule) v1.03
- compiled with Netfinity's (Pre XP/SP2) DLL Fix for VS-2003.
- Changed dazzle options tab dialog to mention warning about high cpu / memory usage.
- moved some dazzle code into emule files and removed the now un-needed source files.
- increased "knownClientsMap HashTable" to larger prime number.
- added data type code on many functions to prevent compiler warnings.
- MorphXT 8.5 eMule Visual Studio project files were used as a template for builds. (athlon/p4, beta etc)
- Visual Studio project files have been cleaned of any invalid information.
- 3 Builds have been compiled and tested with out any errors or warnings, Beta, Debug and Release.

Download
BIN: dazzle based eMule 0.49a_binary.7z 1.77 MB Mirror DDL1

SRC: dazzle based eMule 0.49a_sources.7z 3.17 MB Mirror DDL1

Bin + Source: dazzle-based-emule-0.49a_srcbin.7z 4.94 MB

The History of DaZZle Mod

5 comments:

Tuxman said...

Should I be glad about this? ;)

At least it's not AJ crap...

Anonymous said...

Traditionale
dazzle mule code must be always forwarded traditions since first dazzle emule.
Greatfull emergency button stop upload at the right time, after that download went slow but its normal if upload is set to no.
Been in Europe with Laptop, got scared once with P2P by doing releasing after that I blocked all local country IP's from that country I was this time in Holliday there. Letter arrived and invitation too but the plane away back was earlier going. No easy life there, all is monitored even the cars on streets watched by cameras. Why no privacy in that places?

IlLusioN said...

0day DVD's and pendrives not good to share the whole drives by set permission to share on wrong location for a day or two. Better to use old "voice" up n down mode channels or have a Ham radio using packet radio modem transmit and receive with the oversees.

Anonymous said...

How can I make Emule faster in South Africa to get sources from other countries?
It does not download. Tested all mods and emule from emule-project page but never worked well

IlLusioN said...

Thanks a lot,
the detection as a Standard v0.49a eMule Im not sure how it is combinated with userhash and if mods does have some similar differences in the hash to detect a modded emule. I try to get some more knowledge from/with dlp (antileecher dlp src) how it works.
I just can say all mods with the option "no send mod string (let out mod string)" or send custom mod string,...(zzultimativ, all applejuicemods [limited],..) can be detected by analyzer possible dlp and that chinese mod eXcalibur which shows however the Home credits from others. There much more if look with the private edition from morph XT, Stulle private,... the whole mod tags from others. I think changing the modstring possible does not work fully. Do have the imagebase todo with userhash?

My workstation pc is the monitor broken which is to bad it was usefull to see own source in network from different clients. Cant put vm on this pc.

I can not test under Windows 2008 or Vista one of these mods with optimized graphic icon ressources. Im pretty sure that it is possible to reduce by default in emule all graphics together in a size much less than 1,5 or 2 mb. It should not be no more as 350 kb - 500 kb include icons.

There is a resize feature in code which normally resize the big icons (you can found up to 96x96 icons in the menue not in toolbar which shown in menu size as 16x16).
Toolbar icons are normal 32 for big and 16 for small

Missing icons is possilbe if you use vista or win2k8 because I dont know they must be re-numbered or if .manifest can prevent the gui to skin emule like in utorrent.

Exctract all icons from some mods zoom 300% and compair the differences between quality from many 16x16, 24, 32 ico are many times as well true color near same as 16.
You wont by 15% of all emule default icons see any or not much difference but why they are 2x.. 3x and more times coded inside if it can be done in source with one single icon in 16x16 sometimes 8 or 16 colors if optimize the higher color icons to a better look. However it is possible to make emule much smaller as 5 mb. Patching the compiler with the sdk res and the info will be again some kb smaller. Not that 6 ot 7 mb is lot of size but why should it be even 5 mb if it can be done with a little bit over 4 mb without ripping features, functions in original or in a mod?

So I published it as a sample in hope maybe one compair and extract the original mods graphics content from the exe's with the reduced and get it in source to fix the issues that they shown up under all os. Of corse mem load and other reassions for it as not only the exe image file size.

About the release of emule 0.50 oh this can be next year maybe later it is possible that before comes 49c after 49b get final.

Im very happy about your comment.
I have open this blog on google because lost in the last 5 years not more to count how many payed webhosts cause of ddos or downtimes.

I dont know why here are every day more than 2000 uniqued visitors plus on the feed rss/atom url @feedburner and the others another 1000 - 1200
but only 5 maybe 8 comments / feedbacks they do post in a week from all of them.
I do not censore comments nor delete as long there is no spam or bad words inside. Pro and Contra feedback is always welcome.

Without it how can do things better if no one ever say the meaning or suggestion if things do not work or screenshots to fix it...???

Why should I open a forum if there is a comment system for everyone without the need to sign up. A forum is in my meaning good if work on a project in a crew to do things together before they are ready to present it public and publish it on a blog or portal. Why should there be whole forums with unknown number of members using exclusive some mods. Do we not have al the rights to use or test it if its on the public emule network or torrent?
It doesnt mean giving no upload is the reassion some like to release and give as much upload as they can. For exa

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